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Multimedia Production and Performance ~
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James K. Culley . Department of Television, Radio, Film and Theatre |
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jculley@email.sjsu.edu |
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DUE DATES NEW!
2. Download Adobe Flash Player 3. Email me! Subject: "142 Class" jculley@email.sjsu.edu |
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| Cool web site! |
Student Work Spring 2005 | ||||||||||||||||||||||||||||||||||||||||
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II. OBJECTIVES: This class will emphasis the narrative (storytelling) capacity of the internet. The class will focusing on Flash MX / CS4. We will use other software programs as tools for processing vector images and sound files. The class will review Flash tools and become familiar with limitations and strength of Flash animation. The exercises and assignments will explore character revelation and development, plot elements and structure, and film's visual vocabulary and shot layout and editing. . . . . . . . . Tell me a story. . . . The play the thing. . . . . .
III. GRADING: All "exercise" are marked as either complete or incomplete and on time or late. The "assignments" will be evaluated with a range from "Excellent" to "Average" Creativity, drawing skills, innovative use of the program and functionality will be considered in assigning grades. "Excellent" assignments must be turned in on time. Assignments not turned in will effect the final grade. The last assignment, Assignment 10, will be marked 3x (triple) the value of earlier assignments.
IV. SUPPLIES: Computer, email connection. and the Adobe Flash program.
V. TEXT Optional: Clarkson, Clark. Flash 5 Cartooning. New York: Hungry Minds Inc.2001. ISBN:0-7645-3547-1 ($29.99)
Maran, Ruth. Teach Yourself Visually, Macromedia Flash MX. New York: Web Publishing Inc. 2002. ISBN: 0-7645-3661-3. ($49.99)
VI. BIBLIOGRAPHY:
Alex, Michael. Animating with Flash MX: Professional Creative Exchequers. New York: Hungry Minds Inc. 2003.
Bhangal, Sham and Ben Renow-Clarke. Foundation ActionScript for Macromedia Flash MX. Birmingham, UK: friends of ED. 2002. ISBN 1-903450-073X. $29.99. This text was more understandable than the first two book I tried to read dealing with ActionScript. Perhaps because I had first read the others. This seemed to be aimed at the fear of writing code with out saying either "keep reading it over and over again and you will eventually get it" or saying, "you are a designer and though your brain resist order you can master this." I am very new to programming, and my artistic temperament does resist syntax critical equations and text. By chapter five I was still with the author and felt I could, with work and practice, begin to find a use for ActionScript. I still would rather draw than code Code is only cool if the visual payoff is better than "wow!"
Eisner, Will. Comics and Sequential Art. New York: W.W. Norton & Company, 2008. These are great reading and are heavy on examples. He has thought through the things he tells his students. Insightful to students.
Eisner, Will. Grafhic Storytelling and Visual Narative. New York: W. W. Norton & Company, 2008.
Weiner, Will. Expressive Anatomy for Comics and Narrative. New York: W. W. Norton & Company, 2008.
Hall, Robin. The Cartoonist's Workbook. New York: Sterling Innovation, 2004. Basic Drawing for Students. Lots of examples to jar the imagination.
Hart, Christopher. Cartooning for the Beginner. New York: Watson-Grapiti Design, Inc. 2000
Hurwicz, Michael. Special Edition Using Macromedia Flash MX. Indianapolis::Cue Corporation. 2003.
Johnson, Steven. Adobe Flash CS4 Professional On Demand. Indianapolis: Que Publishing, 2009.
Jones, Tim, Barry J. Kelley, Allan S. Rosson and David Wolfe. Foundations Flash Cartoon Animation. Berkeley: Press 2007.
London,Sherry and Dan London. Flash 5 Visual Insight. Scottsdale, Arizona: Coriolis Group, 2001.
Purcell, Lee. Flash Character Animation, Applied Studio Techniques. Indianapolis: Ampoules. 2002.
Rosenzweig, Gary. Macromedia Flash MX ActionScript for Fun and Games. _____: Que Publication, 2003. ISBN: 0-7897-27799-4. $45.00. Recommended for Action Script and Games on the Web. Lots of working games that can be adapted while learning to use ActionScript. Text is still difficult and I got lost easily.
Rey, Chrissy. Macromedia Flash MX Training from the Source. Berkeley: Macromedia Press, 2002. $44.99. Recommended for action script and though still difficult this book has a good explanation of action script. Action Script is a programming language and best suited to those that understand and enjoy writing code but Flash requires any user to deal with some coding. . . . . . . "period." or "dot" as the case may be.
Sahlin,Doug. Flash MX ActionScript for Designers. New York:Wiley Publishing, Inc.2002. $29.99 Another book in my quest to get a handel on ActionScript. I found this book a good start but bogged down into the mud of variables for /while and dynamic/static text by the third chapter. This stuff seams not to pay off that easily.
Tanksley, Neeld, Luke Bayes and John Elstad. Certified Macromedia Flash MX Developer Study Guide. Berkeley: Macromedia Press, 2003.
Ulrich Katherine. Macromedia Flash 5 for Windows and Macintosh.
Berkeley: Peach pit Press, 2001.
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